Windward Game Library Documentation

This library is a wrapper around Pyglet 1.2 to (hopefully) make it a bit easier to work with for students who are still learning python. There are almost certainly still bugs to fix and improvements to make.

The place to start with any game is a wwgamelib.Game object. The Game object controls starting/stopping the game and synchronizing what should be shown on the screen.

The Game object will have a collection of wwgamelib.layer.Layer objects where most of the work is done. Some Layer objects might be wwgamelib.menu.Menu objects, others might be wwgamelib.map.Map objects or a custom Layer that controls a scene.

Contents:

Indices and tables